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SolidAngle Arnold for CINEMA 4D v4.4.0 Win x64

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SolidAngle Arnold for CINEMA 4D v4.4.0 Win x64


The information

Title: SolidAngle Arnold for CINEMA 4D v4.4.0 Win x64

The knowledge:
C4DtoA 4.4.0 makes use of Arnold 7.1.3.1 and is a function launch that brings assist for OCIO colour administration in Cinema 4D 2023, enhancements in OSL metadata assist, and a lot of bug fixes. Help for Cinema 4D R21 and R23 can be discontinued.

Points associated to Cinema 4D S24, R25 and S26 within the outdated Arnold Shader Community Editor:

– Drag & drop of nodes into the node editor doesn’t work as anticipated:
— Drag and drop an Arnold materials to create a reference. A Cinema 4D object operator node is created as a substitute of an Arnold materials reference node.
— Drag and drop an object to create an object reference. A Cinema 4D object operator node is created as a substitute of an Arnold object node.
— Drag and drop a vertex map to create a vertex map shader. A Cinema 4D object operator node is created as a substitute of an Arnold vertex map shader.
– Ctrl + dragging a shader within the node editor in S24 creates two copies as a substitute of 1. Shift+drag and Shift+Alt+drag doesn’t work.

Enhancements:

– Cinema 4D 2023 assist: Builds for Cinema 4D 2023.0.0 at the moment are accessible. (C4DTOA-2762)
– Help for native OCIO colour administration in Cinema 4D 2023: A brand new choice has been added to the render settings to make use of the native colour administration settings from the mission settings. (C4DTOA-2705)

— Recognized limitations when utilizing native OCIO colour administration:
The view rework must be baked into the output when saving to an 8-bit picture format (e.g. JPEG, PNG).
Image Viewer does not present the right view transformation if it is not baked.
Materials previews ignore the chosen thumbnail colour house and are all the time displayed in sRGB.

– Metadata in OSL Shaders: Metadata of shaders and parameters outlined within the OSL code (e.g. label, widget, items, slidermin/max and so on.) at the moment are supported by the plugin. See the checklist of obtainable metadata entries within the documentation. (C4DTOA-2373)

– Plugin-specific metadata renamed: The prefix of plugin-specific metadata entries has been modified from c4d. to c4d_. For instance c4d_menu as a substitute of c4d.menu. The outdated names are nonetheless accepted however are deprecated and can be eliminated in a future launch. (C4DTOA-2796)

– Modified default conduct of Arnold tag assigned to a Subdivision Floor object: including an Arnold tag to a Subdivision Floor object now doesn’t change the rendering and doesn’t export the subdivisioned geometry by default. It’s essential to choose the Export Subdivided Geometry test field after including the tag. (C4DTOA-2781)

Troubleshooting:

C4DTOA-2808 – Crash with imagers after we by accident sort “” within the “Choice AOVs expression” tab
C4DTOA-2809 – Choosing Procedural because the node sort in any operator whereas the IPR is lively freezes C4D
C4DTOA-2812 – Polygon choices with out supplies usually are not exported
C4DTOA-2815 – IPR randomly stops updating after transferring the digital camera out of the IPR window
C4DTOA-2816 – Body space calculation doesn’t work when relative path is outlined in picture shader
C4DTOA-2817 – Unable to connect with c4d_texture_tag_rgba(colour) warning when stacking supplies

Download

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CGP

#SolidAngle #Arnold #CINEMA #v4.4.0 #Win #x64

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